How focusing on a single, ideal player accelerates decision making and solves the “beige” game problem.
Great article! I think that games being entertainment makes them where art meets product. If art tries not to offend, it won't have any rejectors but it won't have a point of view and that's what I think over reliance on market research leads to.
Yeah, the sharp edges are often what helps you stand out!
Great article! I think that games being entertainment makes them where art meets product. If art tries not to offend, it won't have any rejectors but it won't have a point of view and that's what I think over reliance on market research leads to.
Yeah, the sharp edges are often what helps you stand out!